mirror of
https://git.joinsharkey.org/Sharkey/Sharkey.git
synced 2024-11-26 00:33:08 +02:00
423 lines
9.5 KiB
Vue
423 lines
9.5 KiB
Vue
<template>
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<div v-if="hide" class="mod-player-disabled" @click="toggleVisible()">
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<div>
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<b><i class="ph-eye ph-bold ph-lg"></i> {{ i18n.ts.sensitive }}</b>
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<span>{{ i18n.ts.clickToShow }}</span>
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</div>
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</div>
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<div v-else class="mod-player-enabled">
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<div class="pattern-display">
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<canvas ref="displayCanvas" class="pattern-canvas"></canvas>
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</div>
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<div class="controls">
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<button class="play" @click="playPause()">
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<i v-if="playing" class="ph-pause ph-bold ph-lg"></i>
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<i v-else class="ph-play ph-bold ph-lg"></i>
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</button>
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<button class="stop" @click="stop()">
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<i class="ph-stop ph-bold ph-lg"></i>
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</button>
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<input ref="progress" v-model="position" class="progress" type="range" min="0" max="1" step="0.1" @mousedown="initSeek()" @mouseup="performSeek()"/>
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<input v-model="player.context.gain.value" type="range" min="0" max="1" step="0.1"/>
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<a class="download" :title="i18n.ts.download" :href="module.url" target="_blank">
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<i class="ph-download ph-bold ph-lg"></i>
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</a>
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</div>
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<i class="hide ph-eye-slash ph-bold ph-lg" @click="toggleVisible()"></i>
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</div>
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</template>
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<script lang="ts" setup>
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import { ref, nextTick, computed } from 'vue';
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import * as Misskey from 'misskey-js';
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import { i18n } from '@/i18n.js';
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import { defaultStore } from '@/store.js';
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import { ChiptuneJsPlayer, ChiptuneJsConfig } from '@/scripts/chiptune2.js';
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const CHAR_WIDTH = 6;
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const CHAR_HEIGHT = 12;
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const ROW_OFFSET_Y = 10;
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const colours = {
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background: '#000000',
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default: {
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active: '#ffffff',
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inactive: '#808080',
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},
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quarter: {
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active: '#ffff00',
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inactive: '#ffe135',
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},
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instr: {
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active: '#80e0ff',
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inactive: '#0099cc',
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},
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volume: {
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active: '#80ff80',
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inactive: '#008000',
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},
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fx: {
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active: '#ff80e0',
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inactive: '#800060',
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},
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operant: {
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active: '#ffe080',
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inactive: '#806000',
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},
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};
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const props = defineProps<{
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module: Misskey.entities.DriveFile
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}>();
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const isSensitive = computed(() => { return props.module.isSensitive; });
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const url = computed(() => { return props.module.url; });
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let hide = ref((defaultStore.state.nsfw === 'force') ? true : isSensitive.value && (defaultStore.state.nsfw !== 'ignore'));
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let playing = ref(false);
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let displayCanvas = ref<HTMLCanvasElement>();
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let progress = ref<HTMLProgressElement>();
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let position = ref(0);
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const player = ref(new ChiptuneJsPlayer(new ChiptuneJsConfig()));
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const rowBuffer = 24;
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let buffer = null;
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let isSeeking = false;
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player.value.load(url.value).then((result) => {
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buffer = result;
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try {
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player.value.play(buffer);
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progress.value!.max = player.value.duration();
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display();
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} catch (err) {
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console.warn(err);
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}
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player.value.stop();
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}).catch((error) => {
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console.error(error);
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});
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function playPause() {
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player.value.addHandler('onRowChange', () => {
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progress.value!.max = player.value.duration();
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if (!isSeeking) {
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position.value = player.value.position() % player.value.duration();
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}
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display();
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});
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player.value.addHandler('onEnded', () => {
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stop();
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});
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if (player.value.currentPlayingNode === null) {
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player.value.play(buffer);
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player.value.seek(position.value);
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playing.value = true;
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} else {
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player.value.togglePause();
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playing.value = !player.value.currentPlayingNode.paused;
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}
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}
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function stop(noDisplayUpdate = false) {
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player.value.stop();
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playing.value = false;
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if (!noDisplayUpdate) {
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try {
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player.value.play(buffer);
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display();
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} catch (err) {
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console.warn(err);
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}
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}
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player.value.stop();
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position.value = 0;
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player.value.handlers = [];
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}
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function initSeek() {
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isSeeking = true;
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}
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function performSeek() {
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const noNode = !player.value.currentPlayingNode;
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if (noNode) {
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player.value.play(buffer);
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}
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player.value.seek(position.value);
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display();
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if (noNode) {
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player.value.stop();
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}
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isSeeking = false;
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}
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function toggleVisible() {
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hide.value = !hide.value;
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nextTick(() => { stop(hide.value); });
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}
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function display() {
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if (!displayCanvas.value) {
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stop();
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return;
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}
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const canvas = displayCanvas.value;
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const pattern = player.value.getPattern();
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const row = player.value.getRow();
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let nbChannels = 0;
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if (player.value.currentPlayingNode) {
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nbChannels = player.value.currentPlayingNode.nbChannels;
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}
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if (canvas.width !== 12 + 84 * nbChannels + 2) {
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canvas.width = 12 + 84 * nbChannels + 2;
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canvas.height = 12 * rowBuffer;
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}
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const nbRows = player.value.getPatternNumRows(pattern);
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const ctx = canvas.getContext('2d') as CanvasRenderingContext2D;
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ctx.font = '10px monospace';
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ctx.fillStyle = colours.background;
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ctx.fillRect(0, 0, canvas.width, canvas.height);
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ctx.fillStyle = colours.default.inactive;
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for (let rowOffset = 0; rowOffset < rowBuffer; rowOffset++) {
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const rowToDraw = row - rowBuffer / 2 + rowOffset;
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if (rowToDraw >= 0 && rowToDraw < nbRows) {
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const active = (rowToDraw === row) ? 'active' : 'inactive';
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let rowText = parseInt(rowToDraw).toString(16);
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if (rowText.length === 1) {
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rowText = '0' + rowText;
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}
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ctx.fillStyle = colours.default[active];
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if (rowToDraw % 4 === 0) {
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ctx.fillStyle = colours.quarter[active];
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}
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ctx.fillText(rowText, 0, 10 + rowOffset * 12);
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for (let channel = 0; channel < nbChannels; channel++) {
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const part = player.value.getPatternRowChannel(pattern, rowToDraw, channel);
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const baseOffset = (2 + (part.length + 1) * channel) * CHAR_WIDTH;
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const baseRowOffset = ROW_OFFSET_Y + rowOffset * CHAR_HEIGHT;
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ctx.fillStyle = colours.default[active];
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ctx.fillText('|', baseOffset, baseRowOffset);
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const note = part.substring(0, 3);
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ctx.fillStyle = colours.default[active];
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ctx.fillText(note, baseOffset + CHAR_WIDTH, baseRowOffset);
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const instr = part.substring(4, 6);
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ctx.fillStyle = colours.instr[active];
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ctx.fillText(instr, baseOffset + CHAR_WIDTH * 5, baseRowOffset);
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const volume = part.substring(6, 9);
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ctx.fillStyle = colours.volume[active];
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ctx.fillText(volume, baseOffset + CHAR_WIDTH * 7, baseRowOffset);
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const fx = part.substring(10, 11);
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ctx.fillStyle = colours.fx[active];
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ctx.fillText(fx, baseOffset + CHAR_WIDTH * 11, baseRowOffset);
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const op = part.substring(11, 13);
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ctx.fillStyle = colours.operant[active];
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ctx.fillText(op, baseOffset + CHAR_WIDTH * 12, baseRowOffset);
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}
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}
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}
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}
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</script>
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<style lang="scss" scoped>
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.hide {
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border-radius: var(--radius-sm) !important;
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background-color: black !important;
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color: var(--accentLighten) !important;
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font-size: 12px !important;
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}
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.mod-player-enabled {
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position: relative;
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overflow: hidden;
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display: flex;
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flex-direction: column;
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> i {
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display: block;
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position: absolute;
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border-radius: var(--radius-sm);
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background-color: var(--fg);
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color: var(--accentLighten);
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font-size: 14px;
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opacity: .5;
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padding: 3px 6px;
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text-align: center;
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cursor: pointer;
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top: 12px;
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right: 12px;
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}
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> .pattern-display {
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width: 100%;
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height: 100%;
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overflow-x: scroll;
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overflow-y: hidden;
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background-color: black;
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text-align: center;
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.pattern-canvas {
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background-color: black;
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height: 100%;
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}
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}
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> .controls {
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display: flex;
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width: 100%;
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background-color: var(--bg);
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> * {
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padding: 4px 8px;
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}
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> button, a {
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border: none;
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background-color: transparent;
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color: var(--accent);
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cursor: pointer;
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&:hover {
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background-color: var(--fg);
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}
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}
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> input[type=range] {
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height: 21px;
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-webkit-appearance: none;
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width: 90px;
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padding: 0;
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margin: 4px 8px;
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overflow-x: hidden;
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&:focus {
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outline: none;
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&::-webkit-slider-runnable-track {
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background: var(--bg);
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}
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&::-ms-fill-lower, &::-ms-fill-upper {
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background: var(--bg);
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}
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}
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&::-webkit-slider-runnable-track {
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width: 100%;
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height: 100%;
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cursor: pointer;
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border-radius: 0;
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animate: 0.2s;
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background: var(--bg);
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border: 1px solid var(--fg);
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overflow-x: hidden;
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}
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&::-webkit-slider-thumb {
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border: none;
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height: 100%;
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width: 14px;
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border-radius: 0;
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background: var(--accentLighten);
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cursor: pointer;
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-webkit-appearance: none;
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box-shadow: calc(-100vw - 14px) 0 0 100vw var(--accent);
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clip-path: polygon(1px 0, 100% 0, 100% 100%, 1px 100%, 1px calc(50% + 10.5px), -100vw calc(50% + 10.5px), -100vw calc(50% - 10.5px), 0 calc(50% - 10.5px));
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z-index: 1;
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}
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&::-moz-range-track {
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width: 100%;
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height: 100%;
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cursor: pointer;
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border-radius: 0;
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animate: 0.2s;
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background: var(--bg);
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border: 1px solid var(--fg);
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}
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&::-moz-range-progress {
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cursor: pointer;
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height: 100%;
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background: var(--accent);
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}
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&::-moz-range-thumb {
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border: none;
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height: 100%;
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border-radius: 0;
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width: 14px;
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background: var(--accentLighten);
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cursor: pointer;
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}
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&::-ms-track {
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width: 100%;
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height: 100%;
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cursor: pointer;
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border-radius: 0;
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animate: 0.2s;
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background: transparent;
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border-color: transparent;
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color: transparent;
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}
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&::-ms-fill-lower {
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background: var(--accent);
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border: 1px solid var(--fg);
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border-radius: 0;
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}
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&::-ms-fill-upper {
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background: var(--bg);
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border: 1px solid var(--fg);
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border-radius: 0;
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}
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&::-ms-thumb {
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margin-top: 1px;
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border: none;
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height: 100%;
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width: 14px;
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border-radius: 0;
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background: var(--accentLighten);
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cursor: pointer;
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}
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&.progress {
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flex-grow: 1;
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min-width: 0;
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}
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}
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}
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}
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.mod-player-disabled {
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display: flex;
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justify-content: center;
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align-items: center;
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background: #111;
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color: #fff;
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> div {
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display: table-cell;
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text-align: center;
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font-size: 12px;
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> b {
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display: block;
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}
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}
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}
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</style>
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