mirror of
https://git.joinsharkey.org/Sharkey/Sharkey.git
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406b4bdbe7
* refactor(frontend): 非推奨となったReactivity Transformを使わないように * refactor: 不要な括弧を除去 * fix: 不要なアノテーションを除去 * fix: Refの配列をrefしている部分の対応 * refactor: 不要な括弧を除去 * fix: lint * refactor: Ref、ShallowRef、ComputedRefの変数の宣言をletからconstに置換 * fix: type error * chore: drop reactivity transform from eslint configuration * refactor: remove unnecessary import * fix: 対応漏れ
95 lines
2 KiB
Vue
95 lines
2 KiB
Vue
<!--
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SPDX-FileCopyrightText: syuilo and other misskey contributors
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SPDX-License-Identifier: AGPL-3.0-only
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-->
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<template>
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<div>
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<div v-if="game.ready" :class="$style.game">
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<div :class="$style.cps" class="">{{ number(cps) }}cps</div>
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<div :class="$style.count" class=""><i class="ti ti-cookie" style="font-size: 70%;"></i> {{ number(cookies) }}</div>
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<button v-click-anime class="_button" @click="onClick">
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<img src="/client-assets/cookie.png" :class="$style.img">
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</button>
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</div>
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<div v-else>
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<MkLoading/>
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</div>
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</div>
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</template>
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<script lang="ts" setup>
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import { computed, onMounted, onUnmounted, ref } from 'vue';
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import MkPlusOneEffect from '@/components/MkPlusOneEffect.vue';
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import * as os from '@/os.js';
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import { useInterval } from '@/scripts/use-interval.js';
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import * as game from '@/scripts/clicker-game.js';
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import number from '@/filters/number.js';
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import { claimAchievement } from '@/scripts/achievements.js';
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const saveData = game.saveData;
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const cookies = computed(() => saveData.value?.cookies);
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const cps = ref(0);
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const prevCookies = ref(0);
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function onClick(ev: MouseEvent) {
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const x = ev.clientX;
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const y = ev.clientY;
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os.popup(MkPlusOneEffect, { x, y }, {}, 'end');
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saveData.value!.cookies++;
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saveData.value!.totalCookies++;
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saveData.value!.totalHandmadeCookies++;
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saveData.value!.clicked++;
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if (cookies.value === 1) {
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claimAchievement('cookieClicked');
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}
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}
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useInterval(() => {
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const diff = saveData.value!.cookies - prevCookies.value;
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cps.value = diff;
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prevCookies.value = saveData.value!.cookies;
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}, 1000, {
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immediate: false,
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afterMounted: true,
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});
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useInterval(game.save, 1000 * 5, {
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immediate: false,
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afterMounted: true,
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});
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onMounted(async () => {
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await game.load();
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prevCookies.value = saveData.value!.cookies;
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});
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onUnmounted(() => {
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game.save();
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});
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</script>
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<style lang="scss" module>
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.game {
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padding: 16px;
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text-align: center;
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}
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.cps {
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position: absolute;
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top: 12px;
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left: 12px;
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opacity: 0.5;
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}
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.count {
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font-size: 1.3em;
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margin-bottom: 6px;
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}
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.img {
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max-width: 90px;
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}
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</style>
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