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previously, when adding items either at the beginnig (e.g. new notes coming in while we're not looking at the top of the timeline) or a the end (e.g. more items arriving from a background fetch) of a paginated view, the resulting list got truncated to `displayLimit`, potentially throwing data away and causing a new fetch. This, coupled with the async nature of scrolling & fetching, could cause weird results. Also, `offset` was always incremented by the size of the fetched results, even if not all of them were displayed, meant that it was possible for offset-based pagination to drop items. Finally, the "queue" of new items (usually, new notes) also got truncated to `displayLimit`, which again could drop items (this effect was usually masked by the first point: when scrolling to the top of the timeline, if the queue's length was equal to `displayLimit`, those notes displaced any existing ones, `unshiftItems` set `more.value=true`, you got scrolled to the top, and notes were fetched again, so you lost your position but at least all notes got shown, eventually) |
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.. | ||
backend | ||
frontend | ||
megalodon | ||
misskey-bubble-game | ||
misskey-js | ||
misskey-reversi | ||
shared | ||
sw | ||
meta.json |