chore: refactor chiptune2

This commit is contained in:
ShittyKopper 2024-01-13 17:50:52 +03:00
parent af3065f315
commit d03ad221a1
2 changed files with 359 additions and 338 deletions

View file

@ -40,7 +40,7 @@
<i class="ph-stop ph-bold ph-lg"></i> <i class="ph-stop ph-bold ph-lg"></i>
</button> </button>
<button :class="$style.loop" @click="toggleLoop()"> <button :class="$style.loop" @click="toggleLoop()">
<i v-if="loop === -1" class="ph-repeat ph-bold ph-lg"></i> <i v-if="loop" class="ph-repeat ph-bold ph-lg"></i>
<i v-else class="ph-repeat-once ph-bold ph-lg"></i> <i v-else class="ph-repeat-once ph-bold ph-lg"></i>
</button> </button>
<input ref="progress" v-model="position" :class="$style.progress" type="range" min="0" :max="length" step="0.1" @mousedown="initSeek()" @mouseup="performSeek()"/> <input ref="progress" v-model="position" :class="$style.progress" type="range" min="0" :max="length" step="0.1" @mousedown="initSeek()" @mouseup="performSeek()"/>
@ -58,7 +58,7 @@ import { ref, shallowRef, nextTick, onDeactivated, onMounted } from 'vue';
import * as Misskey from 'misskey-js'; import * as Misskey from 'misskey-js';
import { i18n } from '@/i18n.js'; import { i18n } from '@/i18n.js';
import { defaultStore } from '@/store.js'; import { defaultStore } from '@/store.js';
import { ChiptuneJsPlayer, ChiptuneJsConfig } from '@/scripts/chiptune2.js'; import { ChiptuneJsPlayer } from '@/scripts/chiptune2.js';
const props = defineProps<{ const props = defineProps<{
module: Misskey.entities.DriveFile module: Misskey.entities.DriveFile
@ -80,32 +80,32 @@ const playing = ref(false);
const modPattern = ref<HTMLDivElement>(); const modPattern = ref<HTMLDivElement>();
const progress = ref<HTMLProgressElement>(); const progress = ref<HTMLProgressElement>();
const position = ref(0); const position = ref(0);
const player = shallowRef(new ChiptuneJsPlayer(new ChiptuneJsConfig())); const player = shallowRef(new ChiptuneJsPlayer());
const patData = shallowRef([] as ModRow[][]); const patData = shallowRef<readonly ModRow[][]>([]);
const currentPattern = ref(0); const currentPattern = ref(0);
const nbChannels = ref(0); const nbChannels = ref(0);
const length = ref(1); const length = ref(1);
const loop = ref(0); const loop = ref(false);
const fetching = ref(true); const fetching = ref(true);
const error = ref(false); const error = ref(false);
const loading = ref(false); const loading = ref(false);
let currentRow = 0; let currentRow = 0;
let rowHeight = 0; let rowHeight = 0;
let buffer = null; let buffer: ArrayBuffer|null = null;
let isSeeking = false; let isSeeking = false;
function load() { async function load() {
player.value.load(props.module.url).then((result) => { try {
buffer = result; buffer = await player.value.load(props.module.url);
available.value = true; available.value = true;
error.value = false; error.value = false;
fetching.value = false; fetching.value = false;
}).catch((err) => { } catch (err) {
console.error(err); console.error(err);
error.value = true; error.value = true;
fetching.value = false; fetching.value = false;
}); }
} }
onMounted(load); onMounted(load);
@ -134,6 +134,10 @@ function getRowText(row: ModRow) {
} }
function playPause() { function playPause() {
if (buffer === null) {
return;
}
player.value.addHandler('onRowChange', (i: { index: number }) => { player.value.addHandler('onRowChange', (i: { index: number }) => {
currentRow = i.index; currentRow = i.index;
currentPattern.value = player.value.getPattern(); currentPattern.value = player.value.getPattern();
@ -152,7 +156,7 @@ function playPause() {
loading.value = true; loading.value = true;
player.value.play(buffer).then(() => { player.value.play(buffer).then(() => {
player.value.seek(position.value); player.value.seek(position.value);
player.value.repeat(loop.value); player.value.repeat(loop.value ? -1 : 0);
playing.value = true; playing.value = true;
loading.value = false; loading.value = false;
}); });
@ -163,6 +167,10 @@ function playPause() {
} }
async function stop(noDisplayUpdate = false) { async function stop(noDisplayUpdate = false) {
if (buffer === null) {
return;
}
player.value.stop(); player.value.stop();
playing.value = false; playing.value = false;
if (!noDisplayUpdate) { if (!noDisplayUpdate) {
@ -180,8 +188,8 @@ async function stop(noDisplayUpdate = false) {
} }
function toggleLoop() { function toggleLoop() {
loop.value = loop.value === -1 ? 0 : -1; loop.value = !loop.value;
player.value.repeat(loop.value); player.value.repeat(loop.value ? -1 : 0);
} }
function initSeek() { function initSeek() {
@ -200,30 +208,27 @@ function toggleVisible() {
} }
function isRowActive(i: number) { function isRowActive(i: number) {
if (i === currentRow) { if (i !== currentRow) {
if (modPattern.value) { return false;
if (rowHeight === 0 && initRow.value) rowHeight = initRow.value[0].getBoundingClientRect().height;
modPattern.value.scrollTop = currentRow * rowHeight;
}
return true;
} }
return false;
if (modPattern.value) {
if (rowHeight === 0 && initRow.value) rowHeight = initRow.value[0].getBoundingClientRect().height;
modPattern.value.scrollTop = currentRow * rowHeight;
}
return true;
} }
function indexText(i: number) { function indexText(i: number) {
let rowText = i.toString(16); return i.toString(16).padStart(2, '0');
if (rowText.length === 1) {
rowText = '0' + rowText;
}
return rowText;
} }
function getRow(pattern: number, rowOffset: number) { function getRow(pattern: number, rowOffset: number): ModRow {
let notes: string[] = [], const notes: string[] = [];
insts: string[] = [], const insts: string[] = [];
vols: string[] = [], const vols: string[] = [];
fxs: string[] = [], const fxs: string[] = [];
ops: string[] = []; const ops: string[] = [];
for (let channel = 0; channel < nbChannels.value; channel++) { for (let channel = 0; channel < nbChannels.value; channel++) {
const part = player.value.getPatternRowChannel( const part = player.value.getPatternRowChannel(
@ -252,15 +257,12 @@ function display(reset = false) {
if (!patternShow.value) return; if (!patternShow.value) return;
if (reset) { if (reset) {
const pattern = player.value.getPattern(); currentPattern.value = player.value.getPattern();
currentPattern.value = pattern;
} }
if (patData.value.length === 0) { if (patData.value.length === 0) {
const nbPatterns = player.value.getNumPatterns(); const nbPatterns = player.value.getNumPatterns();
const pattern = player.value.getPattern(); currentPattern.value = player.value.getPattern();
currentPattern.value = pattern;
if (player.value.currentPlayingNode) { if (player.value.currentPlayingNode) {
nbChannels.value = player.value.currentPlayingNode.nbChannels; nbChannels.value = player.value.currentPlayingNode.nbChannels;

View file

@ -1,375 +1,394 @@
const ChiptuneAudioContext = window.AudioContext; type HandlerFunction = Function;
export function ChiptuneJsConfig(repeatCount?: number, context?: AudioContext) { interface Handler {
this.repeatCount = repeatCount; eventName: string,
this.context = context; handler: HandlerFunction,
} }
ChiptuneJsConfig.prototype.constructor = ChiptuneJsConfig; export class ChiptuneJsPlayer {
libopenmpt;
audioContext: AudioContext;
context: GainNode;
currentPlayingNode: ChiptuneProcessorNode | null;
private handlers: Handler[];
private touchLocked: boolean;
export function ChiptuneJsPlayer(config: object) { constructor() {
this.libopenmpt = null; this.libopenmpt = null;
this.config = config; this.audioContext = new AudioContext();
this.audioContext = config.context ?? new ChiptuneAudioContext(); this.context = this.audioContext.createGain();
this.context = this.audioContext.createGain(); this.currentPlayingNode = null;
this.currentPlayingNode = null; this.handlers = [];
this.handlers = []; this.touchLocked = true;
this.touchLocked = true; }
this.volume = 1;
}
ChiptuneJsPlayer.prototype.constructor = ChiptuneJsPlayer; fireEvent(eventName: string, response) {
const handlers = this.handlers;
ChiptuneJsPlayer.prototype.fireEvent = function (eventName: string, response) { if (handlers.length > 0) {
const handlers = this.handlers; for (const handler of handlers) {
if (handlers.length > 0) { if (handler.eventName === eventName) {
for (const handler of handlers) { handler.handler(response);
if (handler.eventName === eventName) { }
handler.handler(response);
} }
} }
} }
};
ChiptuneJsPlayer.prototype.addHandler = function ( addHandler(
eventName: string, eventName: string,
handler: Function, handler: HandlerFunction,
) { ) {
this.handlers.push({ eventName, handler }); this.handlers.push({ eventName, handler });
}; }
ChiptuneJsPlayer.prototype.clearHandlers = function () { clearHandlers() {
this.handlers = []; this.handlers = [];
}; }
ChiptuneJsPlayer.prototype.onEnded = function (handler: Function) { onEnded(handler: HandlerFunction) {
this.addHandler('onEnded', handler); this.addHandler('onEnded', handler);
}; }
ChiptuneJsPlayer.prototype.onError = function (handler: Function) { onError(handler: HandlerFunction) {
this.addHandler('onError', handler); this.addHandler('onError', handler);
}; }
ChiptuneJsPlayer.prototype.duration = function () { duration(): number {
return this.libopenmpt._openmpt_module_get_duration_seconds( if (!this.currentPlayingNode) {
this.currentPlayingNode.modulePtr, return 0;
); }
};
ChiptuneJsPlayer.prototype.position = function () { return this.libopenmpt._openmpt_module_get_duration_seconds(
return this.libopenmpt._openmpt_module_get_position_seconds( this.currentPlayingNode.modulePtr,
this.currentPlayingNode.modulePtr, );
); }
};
position(): number {
if (!this.currentPlayingNode) {
return 0;
}
return this.libopenmpt._openmpt_module_get_position_seconds(
this.currentPlayingNode.modulePtr,
);
}
repeat(repeatCount: number) {
if (!this.currentPlayingNode) {
return;
}
ChiptuneJsPlayer.prototype.repeat = function (repeatCount: number) {
if (this.currentPlayingNode) {
this.libopenmpt._openmpt_module_set_repeat_count( this.libopenmpt._openmpt_module_set_repeat_count(
this.currentPlayingNode.modulePtr, this.currentPlayingNode.modulePtr,
repeatCount, repeatCount,
); );
} }
};
ChiptuneJsPlayer.prototype.seek = function (position: number) { seek(position: number) {
if (this.currentPlayingNode) { if (!this.currentPlayingNode) {
return;
}
this.libopenmpt._openmpt_module_set_position_seconds( this.libopenmpt._openmpt_module_set_position_seconds(
this.currentPlayingNode.modulePtr, this.currentPlayingNode.modulePtr,
position, position,
); );
} }
};
ChiptuneJsPlayer.prototype.metadata = function () { metadata() {
const data = {}; if (this.currentPlayingNode == null) {
const keys = this.libopenmpt return null;
.UTF8ToString( }
this.libopenmpt._openmpt_module_get_metadata_keys(
this.currentPlayingNode.modulePtr, const data: {[key: string]: string} = {};
), const keys = this.libopenmpt
) .UTF8ToString(
.split(';'); this.libopenmpt._openmpt_module_get_metadata_keys(
let keyNameBuffer = 0; this.currentPlayingNode.modulePtr,
for (const key of keys) { ),
keyNameBuffer = this.libopenmpt._malloc(key.length + 1); )
this.libopenmpt.stringToUTF8(key, keyNameBuffer); .split(';');
data[key] = this.libopenmpt.UTF8ToString( let keyNameBuffer = 0;
this.libopenmpt._openmpt_module_get_metadata( for (const key of keys) {
this.currentPlayingNode.modulePtr, keyNameBuffer = this.libopenmpt._malloc(key.length + 1);
keyNameBuffer, this.libopenmpt.stringToUTF8(key, keyNameBuffer);
), data[key] = this.libopenmpt.UTF8ToString(
); this.libopenmpt._openmpt_module_get_metadata(
this.libopenmpt._free(keyNameBuffer); this.currentPlayingNode.modulePtr,
keyNameBuffer,
),
);
this.libopenmpt._free(keyNameBuffer);
}
return data;
} }
return data;
};
ChiptuneJsPlayer.prototype.unlock = function () { unlock() {
const context = this.audioContext; const buffer = this.audioContext.createBuffer(1, 1, 22050);
const buffer = context.createBuffer(1, 1, 22050); const unlockSource = this.audioContext.createBufferSource();
const unlockSource = context.createBufferSource(); unlockSource.buffer = buffer;
unlockSource.buffer = buffer; unlockSource.connect(this.context);
unlockSource.connect(this.context); this.context.connect(this.audioContext.destination);
this.context.connect(context.destination); unlockSource.start(0);
unlockSource.start(0); this.touchLocked = false;
this.touchLocked = false; }
};
ChiptuneJsPlayer.prototype.load = function (input) { async load(input: string): Promise<ArrayBuffer> {
return new Promise((resolve, reject) => {
if (this.touchLocked) { if (this.touchLocked) {
this.unlock(); this.unlock();
} }
if (input instanceof File) {
const reader = new FileReader();
reader.onload = () => {
resolve(reader.result);
};
reader.readAsArrayBuffer(input);
} else {
window
.fetch(input)
.then((response) => {
response
.arrayBuffer()
.then((arrayBuffer) => {
resolve(arrayBuffer);
})
.catch((error) => {
reject(error);
});
})
.catch((error) => {
reject(error);
});
}
});
};
ChiptuneJsPlayer.prototype.play = async function (buffer: ArrayBuffer) { const response = await fetch(input);
this.unlock(); const arrayBuffer = await response.arrayBuffer();
this.stop(); return arrayBuffer;
return this.createLibopenmptNode(buffer, this.buffer).then((processNode) => { }
if (processNode === null) {
return; async play(buffer: ArrayBuffer) {
} this.unlock();
this.stop();
const processNode = await this.createLibopenmptNode(buffer);
this.libopenmpt._openmpt_module_set_repeat_count( this.libopenmpt._openmpt_module_set_repeat_count(
processNode.modulePtr, processNode.modulePtr,
this.config.repeatCount ?? 0, 0,
); );
this.currentPlayingNode = processNode; this.currentPlayingNode = processNode;
processNode.connect(this.context); processNode.processNode.connect(this.context);
this.context.connect(this.audioContext.destination); this.context.connect(this.audioContext.destination);
}); }
};
ChiptuneJsPlayer.prototype.stop = function () { stop() {
if (this.currentPlayingNode != null) { if (this.currentPlayingNode == null) {
this.currentPlayingNode.disconnect(); return;
}
this.currentPlayingNode.processNode.disconnect();
this.currentPlayingNode.cleanup(); this.currentPlayingNode.cleanup();
this.currentPlayingNode = null; this.currentPlayingNode = null;
} }
};
ChiptuneJsPlayer.prototype.togglePause = function () { togglePause() {
if (this.currentPlayingNode != null) { if (this.currentPlayingNode == null) {
return;
}
this.currentPlayingNode.togglePause(); this.currentPlayingNode.togglePause();
} }
};
ChiptuneJsPlayer.prototype.getPattern = function () { getPattern() {
if (this.currentPlayingNode?.modulePtr) { if (this.currentPlayingNode?.modulePtr) {
return this.libopenmpt._openmpt_module_get_current_pattern( return this.libopenmpt._openmpt_module_get_current_pattern(
this.currentPlayingNode.modulePtr, this.currentPlayingNode.modulePtr,
); );
}
return 0;
} }
return 0;
};
ChiptuneJsPlayer.prototype.getRow = function () { getRow() {
if (this.currentPlayingNode?.modulePtr) { if (this.currentPlayingNode?.modulePtr) {
return this.libopenmpt._openmpt_module_get_current_row( return this.libopenmpt._openmpt_module_get_current_row(
this.currentPlayingNode.modulePtr, this.currentPlayingNode.modulePtr,
); );
}
return 0;
} }
return 0;
};
ChiptuneJsPlayer.prototype.getNumPatterns = function () { getNumPatterns() {
if (this.currentPlayingNode?.modulePtr) { if (this.currentPlayingNode?.modulePtr) {
return this.libopenmpt._openmpt_module_get_num_patterns( return this.libopenmpt._openmpt_module_get_num_patterns(
this.currentPlayingNode.modulePtr, this.currentPlayingNode.modulePtr,
); );
}
return 0;
} }
return 0;
};
ChiptuneJsPlayer.prototype.getPatternNumRows = function (pattern: number) { getPatternNumRows(pattern: number) {
if (this.currentPlayingNode?.modulePtr) { if (this.currentPlayingNode?.modulePtr) {
return this.libopenmpt._openmpt_module_get_pattern_num_rows( return this.libopenmpt._openmpt_module_get_pattern_num_rows(
this.currentPlayingNode.modulePtr,
pattern,
);
}
return 0;
};
ChiptuneJsPlayer.prototype.getPatternRowChannel = function (
pattern: number,
row: number,
channel: number,
) {
if (this.currentPlayingNode?.modulePtr) {
return this.libopenmpt.UTF8ToString(
this.libopenmpt._openmpt_module_format_pattern_row_channel(
this.currentPlayingNode.modulePtr, this.currentPlayingNode.modulePtr,
pattern, pattern,
row, );
channel, }
0, return 0;
true, }
),
getPatternRowChannel(
pattern: number,
row: number,
channel: number,
) {
if (this.currentPlayingNode?.modulePtr) {
return this.libopenmpt.UTF8ToString(
this.libopenmpt._openmpt_module_format_pattern_row_channel(
this.currentPlayingNode.modulePtr,
pattern,
row,
channel,
0,
true,
),
);
}
return '';
}
async createLibopenmptNode(buffer: ArrayBuffer) {
if (!this.libopenmpt) {
const libopenmpt = await import('libopenmpt-wasm');
this.libopenmpt = await libopenmpt.default();
}
return new ChiptuneProcessorNode(this, buffer);
}
}
class ChiptuneProcessorNode {
player: ChiptuneJsPlayer;
processNode: ScriptProcessorNode;
paused: boolean;
nbChannels: number;
patternIndex: number;
modulePtr: number;
leftBufferPtr: number;
rightBufferPtr: number;
constructor(player: ChiptuneJsPlayer, buffer: ArrayBuffer) {
const maxFramesPerChunk = 4096;
this.player = player;
this.processNode = this.player.audioContext.createScriptProcessor(2048, 0, 2);
const libopenmpt = player.libopenmpt;
const byteArray = new Int8Array(buffer);
const ptrToFile = libopenmpt._malloc(byteArray.byteLength);
libopenmpt.HEAPU8.set(byteArray, ptrToFile);
this.modulePtr = libopenmpt._openmpt_module_create_from_memory(
ptrToFile,
byteArray.byteLength,
0,
0,
0,
); );
} this.nbChannels = libopenmpt._openmpt_module_get_num_channels(
return ''; this.modulePtr,
}; );
this.patternIndex = -1;
this.paused = false;
this.leftBufferPtr = libopenmpt._malloc(4 * maxFramesPerChunk);
this.rightBufferPtr = libopenmpt._malloc(4 * maxFramesPerChunk);
ChiptuneJsPlayer.prototype.createLibopenmptNode = async function ( this.processNode.addEventListener('audioprocess', (ev) => {
buffer, const outputL = ev.outputBuffer.getChannelData(0);
config: object, const outputR = ev.outputBuffer.getChannelData(1);
) { let framesToRender = outputL.length;
const maxFramesPerChunk = 4096; if (this.modulePtr === 0) {
const processNode = this.audioContext.createScriptProcessor(2048, 0, 2); for (let i = 0; i < framesToRender; ++i) {
processNode.config = config; outputL[i] = 0;
processNode.player = this; outputR[i] = 0;
}
this.processNode.disconnect();
this.cleanup();
return;
}
if (this.paused) {
for (let i = 0; i < framesToRender; ++i) {
outputL[i] = 0;
outputR[i] = 0;
}
return;
}
let framesRendered = 0;
let ended = false;
let error = false;
if (!this.libopenmpt) { const currentPattern =
const libopenmpt = await import('libopenmpt-wasm'); this.player.libopenmpt._openmpt_module_get_current_pattern(
this.libopenmpt = await libopenmpt.default(); this.modulePtr,
);
const currentRow =
this.player.libopenmpt._openmpt_module_get_current_row(
this.modulePtr,
);
if (currentPattern !== this.patternIndex) {
this.player.fireEvent('onPatternChange');
}
this.player.fireEvent('onRowChange', { index: currentRow });
while (framesToRender > 0) {
const framesPerChunk = Math.min(framesToRender, maxFramesPerChunk);
const actualFramesPerChunk =
this.player.libopenmpt._openmpt_module_read_float_stereo(
this.modulePtr,
this.processNode.context.sampleRate,
framesPerChunk,
this.leftBufferPtr,
this.rightBufferPtr,
);
if (actualFramesPerChunk === 0) {
ended = true;
// modulePtr will be 0 on openmpt: error: openmpt_module_read_float_stereo: ERROR: module * not valid or other openmpt error
error = !this.modulePtr;
}
const rawAudioLeft = this.player.libopenmpt.HEAPF32.subarray(
this.leftBufferPtr / 4,
this.leftBufferPtr / 4 + actualFramesPerChunk,
);
const rawAudioRight = this.player.libopenmpt.HEAPF32.subarray(
this.rightBufferPtr / 4,
this.rightBufferPtr / 4 + actualFramesPerChunk,
);
for (let i = 0; i < actualFramesPerChunk; ++i) {
outputL[framesRendered + i] = rawAudioLeft[i];
outputR[framesRendered + i] = rawAudioRight[i];
}
for (let i = actualFramesPerChunk; i < framesPerChunk; ++i) {
outputL[framesRendered + i] = 0;
outputR[framesRendered + i] = 0;
}
framesToRender -= framesPerChunk;
framesRendered += framesPerChunk;
}
if (ended) {
this.processNode.disconnect();
this.cleanup();
error
? this.player.fireEvent('onError', { type: 'openmpt' })
: this.player.fireEvent('onEnded');
}
});
} }
const byteArray = new Int8Array(buffer); cleanup() {
const ptrToFile = this.libopenmpt._malloc(byteArray.byteLength);
this.libopenmpt.HEAPU8.set(byteArray, ptrToFile);
processNode.modulePtr = this.libopenmpt._openmpt_module_create_from_memory(
ptrToFile,
byteArray.byteLength,
0,
0,
0,
);
processNode.nbChannels = this.libopenmpt._openmpt_module_get_num_channels(
processNode.modulePtr,
);
processNode.patternIndex = -1;
processNode.paused = false;
processNode.leftBufferPtr = this.libopenmpt._malloc(4 * maxFramesPerChunk);
processNode.rightBufferPtr = this.libopenmpt._malloc(4 * maxFramesPerChunk);
processNode.cleanup = function () {
if (this.modulePtr !== 0) { if (this.modulePtr !== 0) {
processNode.player.libopenmpt._openmpt_module_destroy(this.modulePtr); this.player.libopenmpt._openmpt_module_destroy(this.modulePtr);
this.modulePtr = 0; this.modulePtr = 0;
} }
if (this.leftBufferPtr !== 0) { if (this.leftBufferPtr !== 0) {
processNode.player.libopenmpt._free(this.leftBufferPtr); this.player.libopenmpt._free(this.leftBufferPtr);
this.leftBufferPtr = 0; this.leftBufferPtr = 0;
} }
if (this.rightBufferPtr !== 0) { if (this.rightBufferPtr !== 0) {
processNode.player.libopenmpt._free(this.rightBufferPtr); this.player.libopenmpt._free(this.rightBufferPtr);
this.rightBufferPtr = 0; this.rightBufferPtr = 0;
} }
}; }
processNode.stop = function () {
this.disconnect(); stop() {
this.processNode.disconnect();
this.cleanup(); this.cleanup();
}; }
processNode.pause = function () {
pause() {
this.paused = true; this.paused = true;
}; }
processNode.unpause = function () {
unpause() {
this.paused = false; this.paused = false;
}; }
processNode.togglePause = function () {
togglePause() {
this.paused = !this.paused; this.paused = !this.paused;
}; }
processNode.onaudioprocess = function (e) { }
const outputL = e.outputBuffer.getChannelData(0);
const outputR = e.outputBuffer.getChannelData(1);
let framesToRender = outputL.length;
if (this.ModulePtr === 0) {
for (let i = 0; i < framesToRender; ++i) {
outputL[i] = 0;
outputR[i] = 0;
}
this.disconnect();
this.cleanup();
return;
}
if (this.paused) {
for (let i = 0; i < framesToRender; ++i) {
outputL[i] = 0;
outputR[i] = 0;
}
return;
}
let framesRendered = 0;
let ended = false;
let error = false;
const currentPattern =
processNode.player.libopenmpt._openmpt_module_get_current_pattern(
this.modulePtr,
);
const currentRow =
processNode.player.libopenmpt._openmpt_module_get_current_row(
this.modulePtr,
);
if (currentPattern !== this.patternIndex) {
processNode.player.fireEvent('onPatternChange');
}
processNode.player.fireEvent('onRowChange', { index: currentRow });
while (framesToRender > 0) {
const framesPerChunk = Math.min(framesToRender, maxFramesPerChunk);
const actualFramesPerChunk =
processNode.player.libopenmpt._openmpt_module_read_float_stereo(
this.modulePtr,
this.context.sampleRate,
framesPerChunk,
this.leftBufferPtr,
this.rightBufferPtr,
);
if (actualFramesPerChunk === 0) {
ended = true;
// modulePtr will be 0 on openmpt: error: openmpt_module_read_float_stereo: ERROR: module * not valid or other openmpt error
error = !this.modulePtr;
}
const rawAudioLeft = processNode.player.libopenmpt.HEAPF32.subarray(
this.leftBufferPtr / 4,
this.leftBufferPtr / 4 + actualFramesPerChunk,
);
const rawAudioRight = processNode.player.libopenmpt.HEAPF32.subarray(
this.rightBufferPtr / 4,
this.rightBufferPtr / 4 + actualFramesPerChunk,
);
for (let i = 0; i < actualFramesPerChunk; ++i) {
outputL[framesRendered + i] = rawAudioLeft[i];
outputR[framesRendered + i] = rawAudioRight[i];
}
for (let i = actualFramesPerChunk; i < framesPerChunk; ++i) {
outputL[framesRendered + i] = 0;
outputR[framesRendered + i] = 0;
}
framesToRender -= framesPerChunk;
framesRendered += framesPerChunk;
}
if (ended) {
this.disconnect();
this.cleanup();
error
? processNode.player.fireEvent('onError', { type: 'openmpt' })
: processNode.player.fireEvent('onEnded');
}
};
return processNode;
};