絵文字ピッカーのすべての絵文字でマウスホバー時にtitle表示されるように (#9765)

* 絵文字ピッカーの絵文字アイコン選択のコンポーネント化とすべてでtitle表示

* コンポーネント化を取り消し、イベントとデータ属性で行う

* fix typo

---------

Co-authored-by: tamaina <tamaina@hotmail.co.jp>
This commit is contained in:
YS 2023-03-10 14:15:49 +09:00 committed by GitHub
parent c0bad443ff
commit b7c26dc29d
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2 changed files with 23 additions and 1 deletions

View file

@ -8,7 +8,9 @@
<button <button
v-for="emoji in emojis" v-for="emoji in emojis"
:key="emoji" :key="emoji"
:data-emoji="emoji"
class="_button item" class="_button item"
@pointerenter="computeButtonTitle"
@click="emit('chosen', emoji, $event)" @click="emit('chosen', emoji, $event)"
> >
<MkCustomEmoji v-if="emoji[0] === ':'" class="emoji" :name="emoji" :normal="true"/> <MkCustomEmoji v-if="emoji[0] === ':'" class="emoji" :name="emoji" :normal="true"/>
@ -20,6 +22,7 @@
<script lang="ts" setup> <script lang="ts" setup>
import { ref, computed, Ref } from 'vue'; import { ref, computed, Ref } from 'vue';
import { getEmojiName } from '@/scripts/emojilist';
const props = defineProps<{ const props = defineProps<{
emojis: string[] | Ref<string[]>; emojis: string[] | Ref<string[]>;
@ -33,4 +36,12 @@ const emit = defineEmits<{
const emojis = computed(() => Array.isArray(props.emojis) ? props.emojis : props.emojis.value); const emojis = computed(() => Array.isArray(props.emojis) ? props.emojis : props.emojis.value);
const shown = ref(!!props.initialShown); const shown = ref(!!props.initialShown);
/** @see MkEmojiPicker.vue */
function computeButtonTitle(ev: MouseEvent): void {
const elm = ev.target as HTMLElement;
const emoji = elm.dataset.emoji as string;
elm.title = getEmojiName(emoji) ?? emoji;
}
</script> </script>

View file

@ -35,8 +35,10 @@
<button <button
v-for="emoji in pinned" v-for="emoji in pinned"
:key="emoji" :key="emoji"
:data-emoji="emoji"
class="_button item" class="_button item"
tabindex="0" tabindex="0"
@pointerenter="computeButtonTitle"
@click="chosen(emoji, $event)" @click="chosen(emoji, $event)"
> >
<MkCustomEmoji v-if="emoji[0] === ':'" class="emoji" :name="emoji" :normal="true"/> <MkCustomEmoji v-if="emoji[0] === ':'" class="emoji" :name="emoji" :normal="true"/>
@ -52,6 +54,8 @@
v-for="emoji in recentlyUsedEmojis" v-for="emoji in recentlyUsedEmojis"
:key="emoji" :key="emoji"
class="_button item" class="_button item"
:data-emoji="emoji"
@pointerenter="computeButtonTitle"
@click="chosen(emoji, $event)" @click="chosen(emoji, $event)"
> >
<MkCustomEmoji v-if="emoji[0] === ':'" class="emoji" :name="emoji" :normal="true"/> <MkCustomEmoji v-if="emoji[0] === ':'" class="emoji" :name="emoji" :normal="true"/>
@ -90,7 +94,7 @@
import { ref, shallowRef, computed, watch, onMounted } from 'vue'; import { ref, shallowRef, computed, watch, onMounted } from 'vue';
import * as Misskey from 'misskey-js'; import * as Misskey from 'misskey-js';
import XSection from '@/components/MkEmojiPicker.section.vue'; import XSection from '@/components/MkEmojiPicker.section.vue';
import { emojilist, emojiCharByCategory, UnicodeEmojiDef, unicodeEmojiCategories as categories } from '@/scripts/emojilist'; import { emojilist, emojiCharByCategory, UnicodeEmojiDef, unicodeEmojiCategories as categories, getEmojiName } from '@/scripts/emojilist';
import MkRippleEffect from '@/components/MkRippleEffect.vue'; import MkRippleEffect from '@/components/MkRippleEffect.vue';
import * as os from '@/os'; import * as os from '@/os';
import { isTouchUsing } from '@/scripts/touch'; import { isTouchUsing } from '@/scripts/touch';
@ -291,6 +295,13 @@ function getKey(emoji: string | Misskey.entities.CustomEmoji | UnicodeEmojiDef):
return typeof emoji === 'string' ? emoji : 'char' in emoji ? emoji.char : `:${emoji.name}:`; return typeof emoji === 'string' ? emoji : 'char' in emoji ? emoji.char : `:${emoji.name}:`;
} }
/** @see MkEmojiPicker.section.vue */
function computeButtonTitle(ev: MouseEvent): void {
const elm = ev.target as HTMLElement;
const emoji = elm.dataset.emoji as string;
elm.title = getEmojiName(emoji) ?? emoji;
}
function chosen(emoji: any, ev?: MouseEvent) { function chosen(emoji: any, ev?: MouseEvent) {
const el = ev && (ev.currentTarget ?? ev.target) as HTMLElement | null | undefined; const el = ev && (ev.currentTarget ?? ev.target) as HTMLElement | null | undefined;
if (el) { if (el) {