mirror of
https://git.joinsharkey.org/Sharkey/Sharkey.git
synced 2024-11-24 22:53:09 +02:00
Optimize (frontend): MkModPlayer pattern drawing optimization.
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parent
a41a647646
commit
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1 changed files with 167 additions and 95 deletions
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@ -12,6 +12,8 @@
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<b><i class="ph-eye ph-bold ph-lg"></i> Pattern Hidden</b>
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<span>{{ i18n.ts.clickToShow }}</span>
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</div>
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<span class="patternShadowTop"></span>
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<span class="patternShadowBottom"></span>
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<canvas ref="displayCanvas" class="pattern-canvas"></canvas>
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</div>
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<div class="controls">
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@ -39,38 +41,22 @@ import { i18n } from '@/i18n.js';
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import { defaultStore } from '@/store.js';
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import { ChiptuneJsPlayer, ChiptuneJsConfig } from '@/scripts/chiptune2.js';
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const colours = {
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background: '#000000',
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foreground: {
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default: '#ffffff',
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quarter: '#ffff00',
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instr: '#80e0ff',
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volume: '#80ff80',
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fx: '#ff80e0',
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operant: '#ffe080',
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},
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};
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const CHAR_WIDTH = 6;
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const CHAR_HEIGHT = 12;
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const ROW_OFFSET_Y = 10;
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const colours = {
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background: '#000000',
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default: {
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active: '#ffffff',
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inactive: '#808080',
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},
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quarter: {
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active: '#ffff00',
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inactive: '#ffe135',
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},
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instr: {
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active: '#80e0ff',
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inactive: '#0099cc',
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},
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volume: {
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active: '#80ff80',
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inactive: '#008000',
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},
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fx: {
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active: '#ff80e0',
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inactive: '#800060',
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},
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operant: {
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active: '#ffe080',
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inactive: '#806000',
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},
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};
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const props = defineProps<{
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module: Misskey.entities.DriveFile
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}>();
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@ -79,16 +65,38 @@ const isSensitive = computed(() => { return props.module.isSensitive; });
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const url = computed(() => { return props.module.url; });
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let hide = ref((defaultStore.state.nsfw === 'force') ? true : isSensitive.value && (defaultStore.state.nsfw !== 'ignore'));
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let patternHide = ref(false);
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let firstFrame = ref(true);
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let playing = ref(false);
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let displayCanvas = ref<HTMLCanvasElement>();
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let progress = ref<HTMLProgressElement>();
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let position = ref(0);
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const player = ref(new ChiptuneJsPlayer(new ChiptuneJsConfig()));
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const rowBuffer = 24;
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const maxRowNumbers = 0xFF;
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const rowBuffer = 26;
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let buffer = null;
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let isSeeking = false;
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let firstFrame = true;
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let lastPattern = -1;
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let lastDrawnRow = -1;
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let numberRowCanvas = new OffscreenCanvas(2 * CHAR_WIDTH + 1, maxRowNumbers * CHAR_HEIGHT + 1);
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let alreadyDrawn = [false];
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function bakeNumberRow() {
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let ctx = numberRowCanvas.getContext('2d', { alpha: false }) as OffscreenCanvasRenderingContext2D;
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ctx.font = '10px monospace';
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for (let i = 0; i < maxRowNumbers; i++) {
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let rowText = parseInt(i).toString(16);
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if (rowText.length === 1) rowText = '0' + rowText;
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ctx.fillStyle = colours.foreground.default;
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if (i % 4 === 0) ctx.fillStyle = colours.foreground.quarter;
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ctx.fillText(rowText, 0, 10 + i * 12);
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}
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}
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bakeNumberRow();
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player.value.load(url.value).then((result) => {
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buffer = result;
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@ -162,9 +170,9 @@ function performSeek() {
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function toggleVisible() {
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hide.value = !hide.value;
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if (!hide.value && patternHide.value) {
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firstFrame.value = true;
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patternHide.value = false;
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if (!hide.value) {
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lastPattern = -1;
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lastDrawnRow = -1;
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}
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nextTick(() => { stop(hide.value); });
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}
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@ -184,6 +192,95 @@ function togglePattern() {
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}
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}
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function DrawPattern() {
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if (!displayCanvas.value) return;
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const canvas = displayCanvas.value;
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const pattern = player.value.getPattern();
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const nbRows = player.value.getPatternNumRows(pattern);
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const row = player.value.getRow();
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const halfbuf = rowBuffer / 2;
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const minRow = row - halfbuf;
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const maxRow = row + halfbuf;
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const spacer = 11;
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const space = ' ';
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let rowDif = 0;
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let nbChannels = 0;
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if (player.value.currentPlayingNode) {
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nbChannels = player.value.currentPlayingNode.nbChannels;
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}
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if (pattern === lastPattern) {
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rowDif = row - lastDrawnRow;
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} else {
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alreadyDrawn = [];
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canvas.width = 12 + 84 * nbChannels + 2;
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canvas.height = 12 * nbRows;
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}
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const ctx = canvas.getContext('2d', { alpha: false }) as CanvasRenderingContext2D;
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ctx.font = '10px monospace';
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ctx.imageSmoothingEnabled = false;
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if (pattern !== lastPattern) {
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ctx.fillStyle = colours.background;
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ctx.fillRect(0, 0, canvas.width, canvas.height);
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ctx.drawImage( numberRowCanvas, 0, 0 );
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}
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ctx.fillStyle = colours.foreground.default;
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for (let rowOffset = minRow + rowDif; rowOffset < maxRow + rowDif; rowOffset++) {
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const rowToDraw = rowOffset - rowDif;
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if (alreadyDrawn[rowToDraw] === true) continue;
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if (rowToDraw >= 0 && rowToDraw < nbRows) {
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let seperators = '';
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let note = '';
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let instr = '';
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let volume = '';
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let fx = '';
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let op = '';
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for (let channel = 0; channel < nbChannels; channel++) {
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const part = player.value.getPatternRowChannel(pattern, rowToDraw, channel);
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seperators += '|' + space.repeat( spacer + 2 );
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note += part.substring(0, 3) + space.repeat( spacer );
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instr += part.substring(4, 6) + space.repeat( spacer + 1 );
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volume += part.substring(6, 9) + space.repeat( spacer );
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fx += part.substring(10, 11) + space.repeat( spacer + 2 );
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op += part.substring(11, 13) + space.repeat( spacer + 1 );
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}
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const baseOffset = 2 * CHAR_WIDTH;
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const baseRowOffset = ROW_OFFSET_Y + rowToDraw * CHAR_HEIGHT;
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ctx.fillStyle = colours.foreground.default;
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ctx.fillText(seperators, baseOffset, baseRowOffset);
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ctx.fillStyle = colours.foreground.default;
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ctx.fillText(note, baseOffset + CHAR_WIDTH, baseRowOffset);
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ctx.fillStyle = colours.foreground.instr;
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ctx.fillText(instr, baseOffset + CHAR_WIDTH * 5, baseRowOffset);
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ctx.fillStyle = colours.foreground.volume;
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ctx.fillText(volume, baseOffset + CHAR_WIDTH * 7, baseRowOffset);
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ctx.fillStyle = colours.foreground.fx;
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ctx.fillText(fx, baseOffset + CHAR_WIDTH * 11, baseRowOffset);
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ctx.fillStyle = colours.foreground.operant;
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ctx.fillText(op, baseOffset + CHAR_WIDTH * 12, baseRowOffset);
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alreadyDrawn[rowToDraw] = true;
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}
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}
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lastDrawnRow = row;
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lastPattern = pattern;
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}
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function display() {
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if (!displayCanvas.value) {
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stop();
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@ -192,72 +289,20 @@ function display() {
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if (patternHide.value) return;
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if (firstFrame.value) {
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firstFrame.value = false;
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if (firstFrame) {
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firstFrame = false;
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// Change the next line to false in order to show the pattern by default.
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patternHide.value = true;
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}
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const canvas = displayCanvas.value;
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const pattern = player.value.getPattern();
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const row = player.value.getRow();
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let nbChannels = 0;
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if (player.value.currentPlayingNode) {
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nbChannels = player.value.currentPlayingNode.nbChannels;
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}
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if (canvas.width !== 12 + 84 * nbChannels + 2) {
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canvas.width = 12 + 84 * nbChannels + 2;
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canvas.height = 12 * rowBuffer;
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}
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const nbRows = player.value.getPatternNumRows(pattern);
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const ctx = canvas.getContext('2d') as CanvasRenderingContext2D;
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ctx.font = '10px monospace';
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ctx.fillStyle = colours.background;
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ctx.fillRect(0, 0, canvas.width, canvas.height);
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ctx.fillStyle = colours.default.inactive;
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for (let rowOffset = 0; rowOffset < rowBuffer; rowOffset++) {
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const rowToDraw = row - rowBuffer / 2 + rowOffset;
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if (rowToDraw >= 0 && rowToDraw < nbRows) {
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const active = (rowToDraw === row) ? 'active' : 'inactive';
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let rowText = parseInt(rowToDraw).toString(16);
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if (rowText.length === 1) {
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rowText = '0' + rowText;
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}
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ctx.fillStyle = colours.default[active];
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if (rowToDraw % 4 === 0) {
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ctx.fillStyle = colours.quarter[active];
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}
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ctx.fillText(rowText, 0, 10 + rowOffset * 12);
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for (let channel = 0; channel < nbChannels; channel++) {
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const part = player.value.getPatternRowChannel(pattern, rowToDraw, channel);
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const baseOffset = (2 + (part.length + 1) * channel) * CHAR_WIDTH;
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const baseRowOffset = ROW_OFFSET_Y + rowOffset * CHAR_HEIGHT;
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const pattern = player.value.getPattern();
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ctx.fillStyle = colours.default[active];
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ctx.fillText('|', baseOffset, baseRowOffset);
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if ( row === lastDrawnRow && pattern === lastPattern ) return;
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const note = part.substring(0, 3);
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ctx.fillStyle = colours.default[active];
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ctx.fillText(note, baseOffset + CHAR_WIDTH, baseRowOffset);
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DrawPattern();
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const instr = part.substring(4, 6);
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ctx.fillStyle = colours.instr[active];
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ctx.fillText(instr, baseOffset + CHAR_WIDTH * 5, baseRowOffset);
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const volume = part.substring(6, 9);
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ctx.fillStyle = colours.volume[active];
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ctx.fillText(volume, baseOffset + CHAR_WIDTH * 7, baseRowOffset);
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const fx = part.substring(10, 11);
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ctx.fillStyle = colours.fx[active];
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ctx.fillText(fx, baseOffset + CHAR_WIDTH * 11, baseRowOffset);
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const op = part.substring(11, 13);
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ctx.fillStyle = colours.operant[active];
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ctx.fillText(op, baseOffset + CHAR_WIDTH * 12, baseRowOffset);
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}
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}
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}
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displayCanvas.value.style.top = 'calc( 50% - ' + (row * CHAR_HEIGHT) + 'px )';
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}
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</script>
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@ -290,6 +335,7 @@ function display() {
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cursor: pointer;
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top: 12px;
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right: 12px;
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z-index: 4;
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}
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> .pattern-display {
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@ -299,9 +345,35 @@ function display() {
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overflow-y: hidden;
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background-color: black;
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text-align: center;
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max-height: 312px; /* magic_number = CHAR_HEIGHT * rowBuffer, needs to be in px */
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.pattern-canvas {
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position: relative;
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background-color: black;
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height: 100%;
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image-rendering: pixelated;
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pointer-events: none;
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z-index: 0;
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}
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.patternShadowTop {
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background: #00000080;
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pointer-events: none;
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width: 100%;
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height: 50%;
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translate: 0 -100%;
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top: calc( 50% - 13px );
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position: absolute;
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z-index: 2;
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}
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.patternShadowBottom {
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background: #00000080;
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pointer-events: none;
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width: 100%;
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height: calc( 50% + 12px );
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top: calc( 50% - 1px );
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position: absolute;
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z-index: 2;
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}
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.pattern-hide {
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display: flex;
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@ -314,7 +386,7 @@ function display() {
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font-size: 12px;
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position: absolute;
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z-index: 0;
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z-index: 3;
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width: 100%;
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height: 100%;
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@ -328,7 +400,7 @@ function display() {
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display: flex;
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width: 100%;
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background-color: var(--bg);
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z-index: 1;
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z-index: 3;
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> * {
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padding: 4px 8px;
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