Sharkey/src/client/scripts/sound.ts

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import { device } from '@/cold-storage';
const cache = new Map<string, HTMLAudioElement>();
export function play(type: string) {
const sound = device.get('sound_' + type as any);
if (sound.type == null) return;
playFile(sound.type, sound.volume);
}
export function playFile(file: string, volume: number) {
const masterVolume = device.get('sound_masterVolume');
if (masterVolume === 0) return;
let audio: HTMLAudioElement;
if (cache.has(file)) {
audio = cache.get(file);
} else {
audio = new Audio(`/assets/sounds/${file}.mp3`);
cache.set(file, audio);
}
audio.volume = masterVolume - ((1 - volume) * masterVolume);
audio.play();
}